Post-work on the game jam


So while the gamejam ended a few days ago, I have been working on the game to not only give it the polish I wanted but to also format a couple of example levels for the game - in it there are body swapping puzzles and escape sequences - pretty simple stuff but I think it could, with a little bit more work and polish, be quite a fun game, with new robot bodies to inhabit, more monsters to escape, and more of a story to uncover.

Updates include:
HUD update,
Levels 1,2,3
"Save" options,
Graphical touches
SFX fixes.

Any input or advice ywould be appreciated. :)

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