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The art and mechanics are very nice, although I was a little confused and had trouble completing the game. I'm not sure if it's part of the glitch's concept but I could walk across the whole map sometimes but not possess anyone (though it was neat to see the robots back off from me). It was difficult to get past the first chase scene because of that and with the spike puzzles.

I can send some gameplay footage if you'd like, but if anything I'd suggest adding instructions to guide the player through the first puzzle so they can get a feel of the game's mechanics. All in all it was an interesting concept and I'll be waiting for the full release (:

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Thank you so much for giving it a try - I would like to revisit the game (now that I have learned quite a bit more) and work on the emchanics. Looking at it though I will probably have to rebuild it from the bottom up, but I think it could be worthwhile. :)

Im sorry you had some glitches in the game, I know that there was a clipping error when you turn into a lightning ball sometimes so ill see if I can work on that too. :)

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I'm glad it was a big world to play in when you look at the given timeframe, wishing you good luck!